If you’re eyeballing Valve’s SteamOS and Steam Machines announcements as some kind of weird, last ditch attempt to save PC gaming — a “can’t-beat-em-so-join-em” tactical capitulation to consoles — you need to think again, and more carefully.
This isn’t Valve sort-of-kind-of picking PC gaming up off the desktop and walking it over to your comfy plush chair and big screen TV. This is Valve spooling up a tactical nuke and painting a target on Microsoft’s, Sony’s and Nintendo’s backs.
But oh, the questions: What will Steam Machines be like? Will they look like they belong in the living room? Be small enough to slide into entertainment cabinet shelving? Come dressed in stylish cases both modular and thermally resilient while living up to their PC pedigree?
What about SteamOS? Will wireless games streamed from a Windows or Mac PC be effectively latency-free? What if you don’t want to have to purchase or…
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